The second thing GTA 5 is not is a "realistic" prostitution simulator. The cartoony, over-the-top faces and style of the graphics are just more obvious in first person, and that lessens their impact. While the game is essentially the same as that released last year - with all the trademark violence, sexism and callous dark humour you expect by definition from the title - it also allows you to take a different perspective - literally - on proceedings. For others it's an off-putting, perhaps sickeningly callous and puerile way to spend your time. The game is an 18 for a reason - it assumes its customers to be adults, capable of making an active choice about the content and tone of their entertainment. It is women being forced into the sex trade by their families. There are no realistic wounds or mutilations in GTA, and while in third-person your imagination often fills in those blanks, in first person it makes you more aware that these characters are puppets, not fragile human beings. But there are two things this latest version of GTA 5 is not. But at times the first-person violence is less graphic than before, too.
In first-person it's possible your reaction will be intensified either way, or not. That game was a top-down, one-dimensional, pixelated daub by comparison to GTA 5. The cartoony, over-the-top faces and style of the graphics are just more obvious in first person, and that lessens their impact. It's on the same side as you thought it was 12 months ago. You can kill people as if you're doing it, go to strip clubs and gawp at cartoony half-naked dancers, and -- indeed -- hire a prostitute and get her to perform a sex act on you in your car. But the game is also still funny, silly and addictive. It's students selling their bodies to pay university fees. It is women being forced into the sex trade by their families. In first person, some people might feel those reactions more intensely. And if you found GTA to be offensive, or just caustically stupid, before the latest release, you still will. Yes, this means everything. While the crimes you can commit in the game are perhaps more visceral and chaotic in the game's imperfect, mechanically FPV mode, they are also having played the game somewhat more comical too. It is beyond my experience, and the experience of most GTA players. For some people it is a darkly funny, defiantly intense way to let off steam in a ridiculous fantasy version of LA. And in this context, the 'realistic' prostitution in GTA -- driving up to a garish-looking, pretty poorly-drawn 3D model in fishnets, watching her bob up and down on you for 10 seconds and then driving off again with a press of 'R2 -- is, yes, pathetic and pointless. It is brutal and horrible. But at times the first-person violence is less graphic than before, too. Previously in GTA, you viewed almost everything from a third-person perspective, controlling your character from above. The first, in my view, is that GTA in first-person is not by definition more offensive than in third-person. There are limits too - there are no kids in GTA, for instance, which hints at the fact the game does have moral boundaries, though it pretends not to. But there are two things this latest version of GTA 5 is not. We used to think Grand Theft Auto 1 was a 'realistic' crime sim and the tabloids reacted accordingly. You can shoot dogs, run over mimes, blow up passenger aircraft and murder literally thousands of people. The second thing GTA 5 is not is a "realistic" prostitution simulator. Hitting someone with your car in first-person is horrifying, with the heavy thud of a body and the smashing of bloodied glass, whereas in third-person it's obviously intended to be comic, and is more 'distant' from the player. Because this time it's in first-person.
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